Main differences of Figma vs Sketch
Figma and Sketch are two popular design tools used by designers to create high-quality designs for websites, applications, and other digital products. In this article, we will explore the main differences between Figma and Sketch.
Differences of Figma vs Sketch
One of the biggest advantages of Figma over Sketch is its collaboration capabilities. Figma is a cloud-based design tool, which means that multiple users can work on the same project simultaneously from different locations. Figma allows for real-time collaboration and feedback, making it easier for designers to work together on a project. In contrast, Sketch is a desktop-based application, which means that collaboration requires designers to share files back and forth, which can be less efficient.
Figma is a web-based design tool, which means that it is compatible with both Mac and Windows, as well as with mobile devices. This allows designers to work on the same project across different devices, making it easier to collaborate and work remotely. Sketch, on the other hand, is only available for Mac OS, which limits its compatibility.
Figma is known for its powerful vector network tools, which allow designers to create complex vector shapes and paths. Vector networks are similar to vector paths, but they allow for more complex and precise shapes. Sketch, on the other hand, does not have vector network tools, which means that creating complex shapes and paths is more difficult.
Both Figma and Sketch offer design libraries that allow designers to store and reuse design assets, such as icons, UI elements, and typography. However, Figma’s design libraries are more powerful and versatile. With Figma, designers can create design systems that include a variety of design elements, such as buttons, form fields, and headers. These design systems can be shared across different projects, making it easier to maintain consistency across different designs.
Figma offers built-in prototyping capabilities, which allow designers to create interactive prototypes directly within the design tool. This can be a powerful tool for testing and refining a design before it is developed. Sketch, on the other hand, does not have built-in prototyping capabilities, which means that designers must use external prototyping tools to create interactive prototypes.
Both Figma and Sketch offer plugins that allow designers to extend the functionality of the design tool. However, Figma has a more extensive selection of plugins, including plugins for prototyping, animation, and design systems. Figma’s plugins are also easier to install and use, as they are managed directly within the design tool.
In conclusion, Figma and Sketch are both powerful design tools that offer a range of features for creating high-quality designs. Figma’s cloud-based platform, powerful vector network tools, design libraries, and built-in prototyping capabilities make it a powerful tool for collaboration and designing complex designs. Sketch, on the other hand, is known for its ease of use and simplicity, and is a great choice for designers who work exclusively on Mac OS. Ultimately, the choice between Figma and Sketch depends on the specific needs and preferences of the designer.